So, if I have this right....you are trying to come to grips with people in horror movies making bad decisions?
Bad decisions that lead to potentially horrific consequences?
Like the way they make bad decisions in every horror movie ever made?
:kewl:
Examples:
Victim is chased by limping / Slow walking attacker...but doesn't seem to be able to gain ground despite a lack of injuries...and runs into a dead end instead of one of the many open doors to the outside.
Once trapped, as the gimpy menace slowly looms larger int he trapping room, the victim sees a table with 4 items, a machete, a hammer, an AK47 and a bowl of spaghetti. In a desperate attempt to fight back, the victim grabs the bowl of spaghetti and hurls it at the attacker.
The spaghetti temporarily blinds the attacker, and they stagger about in confusion. The victim watches this, preferably screaming or sobbing, etc...instead of using the delay to run back out of the room to freedom....and so on and so forth...that's the entire plot line, rinse/repeat.
What's DIFFERENT in the Walking Dead is that the characters, for the most part, are no longer afraid of the monsters...its PEOPLE that are scary now. So they are VERY competent at handling the walkers when the situation calls for it...BUT (BUT) when the story needs a little antagonistic corpse action, all of a sudden, they slip and fall, trip, turn ankles, go from hyper vigilant/aware of surroundings people, to clueless tourists. If that isn't enough, they grab the bowl of spaghetti, etc....when the story needs a particular situation to get FUBAR.